Search results for "theory "
Production - [Critical Media Concepts and Contexts]
"All that is solid melts into air" (Engels, F. & Marx, K., 1848. The Communist Manifesto) This lecture explored the notion of production, and found that every attempt to pin "production" down ended in the pursuit of something disappearing.

Evaporation du lac by FrancoisRoche on Flickr
Introduction
The ideas presented can be summarised in any one of the following ways:
- an examination of how creativity and production are actually forms of translation and transformation: not making something from nothing (creation) but reworking existing things into new forms (reproduction)
- deconstructing the common perception that human civilisation, with its industrial and manufacturing superstructures which underpin commercial production, represent a form of progress towards an ever better future.
- suggesting that the human production of knowledge is inseparable from the practices and motives which underpin it: it is instrumental, not objective
- tracing the shift away from the object and its aura, towards experience and its commodification
We occasionally looked at the practice of mapping in order to illustrate some of these ideas.
Production as creativity
- Poiesis - production as it is expressed by philosophers like Aristotle and Heidegger. The latter's notion of poiesis is a bringing-forth, like "the bursting of a blossom into bloom" (Heidegger, M., 1954. The Question Concerning Technology) - not the magical creation of things that did not exist before: rather, a liminal, threshold experience which facilitates transformation.

March 19, 2006: Apple tree blossoms by Matt McGee on Flickr
- Memetics and memes - the notion that thoughts, ideas and units of cultural information as they are expressed in our conscious thoughts are transferred and spread from mind to mind as genes are spread from body to body via reproduction. As such humans are merely vehicles - for both genes and memes. The idea was coined by Richard Dawkins (1976. The Selfish Gene) and has been taken up by other commentators on cultural ideas.
- Representation - the basic problems of philosophy revolve around various configurations of three components and their relationships: the world, the subject and representation. Representation might be thought of as the image of the world in our conscious thought. Various different philosophical traditions might argue about the relationship between the world and our image of the world (i.e. the relationship between world and representation). See Arthur C. Danto for a good introduction to the problems of philosophy, (1997. Connections to the World)

Shadow Play by Swamibu on Flickr
We can think then of representation as a reproduction of the world - the image of the world as it appears in human consciousness. A map, too, is a representation of the world. Does conscious human thought "map" accurately onto the world? For that matter, do maps accurately represent the world (consider the reductionism inherent in portraying the multi-dimensional earth in the two dimensions of a piece of paper or a screen)? Representation is a mediated and interpreted image of what is given: a copy of the world, which may be subject to distortion through our imperfect human sensory apparatus. As Shakespeare intimates - we see through a glass, darkly.
The images we work and rework - such as poetry (from the same etymological root as poiesis) are not inventions of language, but the reimplementation and translation of language. Of course language mutates and evolves through use. The introduction of "newness" - variety, diversity, heterogeneity might be comparable to the evolution of new species: iterative mutation induced through erroneous copying. The "meme" is the cultural manifestation of the biological gene.
Creativity, then might not be about a godlike ability to conjure things into existence from nothing, but part of the work of constant change and transformation that human beings enter into. There is no production, there is only reproduction, and - thankfully - reproduction is given to error?

translation by Swiv on Flickr
Production as the material and immaterial means of production and reproduction
- The parasite - the parasite is an organism which exploits a host without returning any benefit. Michael Serres' philosophical work (1984, The Parasite) provokes the thought that reproduction is a parasitical process. We might note that our industrial production processes viewed at the planetary level might be seen as rather parasitical.
- Complexity and reductionism - trying to understand either the material or immaterial systems which encompass contemporary culture requires getting to grips with prohibitively complex networks of interrelated factors, so we take short cuts (systems theory, marxism, discourse analysis, etc). Niklas Luhmann's development of systems theory - especially his application of it to the mass media (1996. The Reality of the Mass Media) is instructive here.
- Mechanical reproduction - understanding reproduction (and what it is we are reproducing) is one of the ways which people (especially marxists) have used to try to analyse the relationship between 'production' and culture.

No471701 by . SantiMB . on Flickr
- Marxism - a inescapably important thread of cultural analysis for over 150 years. You can find more about marxism here and ideology here. A marxist analysis of production might lead us to conclude that our acts of production and reproduction are aimed at little more than the continual reproduction of the means and conditions of our being able to engage in acts of production and reproduction. This might help us to understand everything from the resilience of capitalism to Marshall McLuhan's "the medium is the message" (1964. Understanding Media: The Extensions of Man).
- Aura - the important and influential writer Walter Benjamin, who emerged form the important and influential Frankfurt School (who criticised the capital-oriented culture industry), analysed mechanical reproduction as leading to the loss of 'aura' of the work of art: the 'authentic' unique object of pilgrimage becomes the disposable object of consumption (1935. The Work of Art in the Age of Mechanical Reproduction). Wither, and whither, the aura?
- Aesthetics, politics and fascism - Benjamin's sometimes equivocal essay (sometimes appearing to celebrate processes of democratisation and rebellion against the authority of tradition) also suggests that mechanical reproduction opens art up to exploitation for political purposes (i.e. propaganda); essentially, the co-option of art by those seeking power helped to facilitate the rise of fascism. He suggests that the aestheticisation of politics (in contemporary terms, this might be seen in the triumph of PR in politics) should be combated by the politicisation of art.
- Technological determinism - the suggestion that human lives are shaped by the technologies they invent. This idea is often ridiculed, since it is taken, in extremis, to argue that human beings have no freedom or agency. It is nevertheless a useful concept when thinking about how, for example, the built environment determines human behaviour: think about how the architecture of spaces like supermarkets and airports 'funnel' your movements. The argument here might be how much this is influenced by technology (which after all, human beings "create") and how much our behaviour is socially learned and constructed. See Henri Lefebvre (1974. The Production of Space) or Marc Augé (1995. Non-Places: Introduction to an Anthropology of Supermodernity) on the way we make, and are made by, space.

Faculty of Chemical and Food Technology by gadl on Flickr
Imagine I create a web page with an interactive map. My act of production of this web-based product relies on a precariously constructed network of immaterial labour interacting with the material conditions which facilitate and shape it. I utilise APIs providing textually represented information to write codes implemented by browsers using interpreters based on formats produced by assemblages of people working commercially towards shareholder profit or in open source collectives for infinitely varied motives, using complex stacks of code layers whose material manifestations essentially consist of the configuration of magnetised atoms on slivers of semi-conductors, co-opted into the mediation and storage of binary digits.

labyrinthine circuit board lines by quapan on Flickr
As of November 2009, the internet weighs 498, 438,559,990 kg (2009. Slashdot, How Heavy is the Internet?). How does one begin to untangle the complex web of interactions which go into the production of something which has only existed for a few decades and yet has grown mind-bogglingly large? And what perspectives might we take on the partner to our exponential growth in material production and reproduction? The partner of production is consumption: what ways can we hope to make sense of the consumption of resources that our production necessitates? How many more internets' worth of plastic and metal waste do we dump in landfills every year?

Calgary NW Landfill - 3 by D'Arcy Norman on Flickr
The interactions between the many actors which constitute the material and immaterial nodes in the networks of production and reproduction which facilitate our work as makers of digital artefacts, writers of diegeses on paper, copiers of performances onto photographic film, are extraordinarily complex, and all mutually embedded in and amongst each other. To pull out nodes from the network is to inevitably foreground certain figures and to discount other grounds. Such disembeddings are reductive: they try to simplify and by doing so, exclude. Only with such caveats should we proceed.
Production as the narrative of human knowledge
- Instrumental reason - the idea that human knowledge strives towards ever greater objective truth is a problematic idea; we might wonder if human knowledge is much more instrumental - i.e. partially directed towards purposes and outcomes.
- Teleology - the idea of future purpose. Humans often behave teleologically - believing that we are making progress, that we are working towards purposes. Instrumental reason as described above is exemplary of telelogically directed activities. But we might also question whether 'progress' is inevitably towards better things.
![Dividers [Project Blake] by joeflintham](http://farm3.static.flickr.com/2787/4081543252_bf844a2e86.jpg)
Dividers [Project Blake] by joeflintham on Flickr
Consider maps and their relation to human perception and space and place to illustrate this. Early maps do not show aerial views, but human level perspectives. Naturalistic attempts at spatial and geographical "accuracy" (i.e. attempting to create spatially representative images of coastlines, cities and roads: "geography" literally means the drawing of the earth) is a late invention: earlier maps showed boundaries as perfectly circular, rivers as straight, important buildings as circles, etc. It is too simple to say that these early maps are "less accurate": actually they were trying to achieve something other than the naturalistic representation that we seek in maps.

Centro storico by zZeta on Flickr
Do maps get better as they get more naturalistically representative? Or, do they perhaps just serve different (rather than better) purposes? A contemporary geological map might be very useful to someone looking for minerals, but incomprehensible to most other people. Cook's mapping of the antipodes was as much a part of, and inseparable from, the practice of empire-building aided with ships and guns, as it was about charting navigable routes or creating disinterested representations of the natural world in order to have a more complete and objective understanding of it.
Some concluding remarks
- Simulacrum - Jean Baudrillard (1985. Simulacra and Simulation) imagined the world we inhabit as being a simulacrum - a 1:1 map of the world, rather than the world itself. The world of representation - that image world which humans construct around themselves, the world of mediation - is the world we inhabit. This world of experience is no longer "authentic" - its aura has withered as it has become an endlessly reproducible commodity. Experience has become the commodity produced for the purpose of consumption.

streetview by dq. on Flickr
Google Streetview is close to showing us the 1:1 map of the world - an external environment centred around the roads and commercial centres which structure our lives. Have we disappeared into that frozen mediated world in which nothing occurs but exchange, capital, and commerce? Are there no more geographies to explore or maps to produce, and are we now only left to consume the endlessly reproduced products of a culture industry? Have we disappeared into the map, or can we use the map to create authentic experiences? Perhaps we can escape the tyranny of consumption by becoming producers of our own experiences, using the resources of the given world: like the flâneur - the stroller and seeker of visions - of Charles Baudelaire and Walter Benjamin?

BlakeWalkers by joeflintham
DJ Spooky has likened DJs to contemporary "troubadours", and that the artistry of remixing "found" sounds and samples is part of a new digital folk culture. (Birringer, J. 2008. Performance, Technology and Science, New York: PAJ Publications). The direct comparison here is with oral cultures in which the same stories are used and retold, each telling generates new rhythms and themes, resonances and meanings. Traditional music lovers might long for "real" music - as though the sound produced by a bow on a cello is somehow more "authentic" than a sample of a sample of a sample. Where is originality, newness, creativity and authenticity?
Is the DJ a parasite on the creative work of artists nurtured by the culture industry? Or is industry capital a parasite on the productive work of the artist? Or are the works themselves, the audio ephemera, around which such praxis and commerce revolve: the memes - are these the real parasites?
Linkage - [del.icio.us: 2009-07-21T14:06:56Z]
imported from del.icio.us:joeflintham
- [iDC] Alan's questions about media theory/ies
"if a theory is a media theory, it should take as axiomatic that mediation is primary, and that everything else (sex, power, exploitation) are effects of mediation and its vicissitudes"
Tags: mediation theory media
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imported from del.icio.us:joeflintham
- Henchman's Helper
Tags: surveillance video
- A Digital Humanities Manifesto >> A Digital Humanities Manifesto
Digital humanities is not a unified field but an array of convergent practices that explore a universe in which print is no longer the exclusive or the normative medium in which knowledge is produced and/or disseminated
Tags: theory technology education teaching digital humanities manifesto
Linkage - [del.icio.us: 2009-01-19T12:18:07Z]
Serendipity
Imported from Menticulture
There are often serendipities (though I'm talking about reading theoretical works here, so when I write 'serendipity' you may read 'pain in the arse') in the way I discover new avenues of critical thought to pursue, though now I think about it, the serendipity probably resides in my limited ability to discern and decipher connections rather than the rarity, inscrutability - or even coincidence - of the connections themselves. Perhaps I'm like a half-wit, or at least the opposite of a Quasimodo, who given any chance sees the rightness and absolute simplicity of analogies and apposite moments as though they were the salty truth of the world. I, on the contrary, make hard work where there might be restful ease.
Intro to Media and Participation 2008 - 2009
[Crossposted from CEMP] Today we began the Media & Participation theory option. This post provides a brief outline of the session, and pointers to where we can go from here.
There are some things you need to do if you are doing this option. The first is to register in the CEMP forum, so you can contribute to this thread. The second is to go to this page in the wiki and add yourself. Finally, when you’ve read the rest of this post, you might want to sign up for one of the sessions here.

Just plain fun by sume
This year is different
I’ve taught the Media & Participation unit for two years now, and very rewarding it has been. There’s still something that bugs me about how units like this are structured. Every week I go away and find case studies and examples, I read books and think about how to present the arguments of theorists in ways that make sense. I create slides which hopefully present useful synopses of ideas, and to do this I must synthesise all the material so I’m quite sure I know enough to do a coherent lecture.
All of these activities ensure that I learn a lot about Media & Participation. In fact, it turns out that in research into how people learn, the most effective way to learn something is to be responsible for teaching someone else. It’s almost as though the university institution is set up the wrong way round – teachers do most of the learning, instead of the students!
Now this year is different because instead of lasting 6 weeks, the unit lasts 12 weeks. In the new year there are 5 more lectures, each a fortnight apart. A fortnight is either:
- long enough for us to forget everything we did in the last lecture
or - long enough for us all to collaborate on the contents of the next lecture
Red Pill Blue Pill
So I offered those of you who attended the lecture the choice between the red pill and the blue pill: red pill, I do 5 lectures as usual; blue pill you decide how to do the unit.
We had a very small majority in favour of the blue pill. Cue people waking up in pods of fluid, choking as a robot unplugs you from the matrix.
Your ideas
So, we broke into groups and I asked you to think about what you wanted to learn about; how you might want to learn it.
There were a number of different subject areas which came up, as well as a number of different formats. Some people wanted to have debates; others wanted me to talk for an hour, and then open up for discussion for a half-hour; some people suggested that you students should do research and provide case studies each week. I liked a lot of the ideas, but of course we can’t implement all of them.
My ideas
In return for sharing your ideas, I showed you the usual structure of the unit from previous years. Each week, I would ask students to do something in advance of the lecture, and I’d try to weave the student contributions into the subjects for each week. Invariably, students would post their contributions at about midnight the night before the lecture, so most of the time, I was totally winging it.
Now, the content from previous years is still available. The schedule is here, and you can see all of the weekly assignments and the lecture subjects.
- Culture & Anarchy – assignment thread and lecture notes
- Citizenship & Anarchy – assignment thread and lecture notes
- Ownership & Anarchy – assignment thread (no lecture notes because I was off sick, but I mostly covered the subject here)
- Truth & Anarchy – assignment thread and lecture notes
- Identity & Anarchy – assignment thread and lecture notes
Messy compromise
The solution we eventually agreed to was that in every ‘off’ week, a different group of students and myself would meet to plan the following week’s lecture. We’d all contribute to deciding who will do what – research, reading, case studies, etc. Of course, this will have to be elective – I can’t force anyone to ‘participate’ in each session. So the only way this will work is if you decide what it is you want to learn about media and participation, and volunteer to plan a session about it.
Lecture subjects
We can stick roughly to the themes from previous years for each lecture, or we can try to cover new ground, depending on what each group would like to do. The first thing we need to do is find out who wants to be involved in the first lecture of the new year, which is six weeks away, on Weds 14th January. I need up to eight people to volunteer to go first. We’ll meet next Monday at 3.30pm (venue TBC) to plan it. You’ll then have 5 weeks (count em! FIVE weeks!!!) to plan for that session. So please sign up for session one on this wiki page here.
Assessment
This unit has to be assessed by a 2000 word essay: that’s pretty much written in the law of the unit specification. What you can do is choose what subject to write your essay about. Probably it is likely to be a subject you’d like to do a lecture session on. That way the work you do to help prepare for the lecture can feed into your essay.
Learning
As I’ve tried to emphasise, I think the more you take control of what you do, the more you’ll learn. I’m not being original here, I’m shameless nicking from Mike Molesworth’s work in IMS. And David Gauntlett talks about similar ideas in his recent inaugural lecture at Westminster. Watch this video, because it’s good:
Fun
Most of all, participation should be liberating. It should be rewarding. It should be empowering. That’s the point. I think we agreed in today’s lecture that we’d all like to learn something and pass the unit. So let’s do it.
Linkage - [del.icio.us: 2008-11-17T12:55:53Z]
imported from del.icio.us:joeflintham
- Open Humanities Press
open access peer-reviewed humanities scholarship
Tags: publishing philosophy open-access theory
Linkage - [del.icio.us: 2008-11-06T10:24:10Z]
imported from del.icio.us:joeflintham
- PressThink: Assignment Zero, Updated. With Initial Results...
Wired / PressThink Crowdsourced Journalism Experiment: Wikipedia vs Citizendium
Tags: wikipedia wiki media-participation crowdsourcing social-software collaboration
- Assignment Zero First Take: Wiki Innovators Rethink Openness
Wired / PressThink Crowdsourced Journalism Experiment: Wikipedia vs Citizendium
Tags: wikipedia wiki media-participation crowdsourcing social-software collaboration
- Structures of Participation in Digital Culture
the transformation of what it means to be a creator within a vast and growing reservoir of media, data, computational power, and communicative possibilities. We have few tools and models for understanding the power of databases, network representations, filtering techniques, digital rights management, and the other new architectures of agency and control. We have fewer accounts of how these new capacities transform our shared cultures, our understanding of them, and our capacities to act within them. Advancing that account is the goal of this volume
Tags: media-participation participation sociology technology theory
- codedcultures.net
Tags: imported
- CBC Radio | Ideas | Features | How To Think About Science
Tags: imported latour science
- >> Destroy All Rational Thought
an account of the Here to Go music and art festival created to celebrate the life and works of beat poets William S. Burroughs and Brion Gysin
Tags: beat torrent
- Military: US Army to Push X-Files Tech Development, Invade World of Warcraft
The US Army is ramping up the development of technology right out of the X-Files making science fiction into reality
Tags: imported science military technology army development research videogames
- CIA Director Hayden: Promoting an Effective Transition - Central Intelligence Agency
CIA: "Through expanded access, greater than what he had in his briefings as a candidate or as a Senator, he [Obama] will see the full range of capabilities we deploy for the United States"
Tags: CIA spooks intelligence
- Guy Fawkes' blog of parliamentary plots, rumours and conspiracy: Not Nihilistic, Realistic
Blears vs Bloggers
Tags: media-participation bloggin UK politics msm
Linkage - [del.icio.us: 2008-11-04T03:04:37Z]
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- Maps for Advocacy: An Introduction to Geographical Mapping Techniques | Tactical Technology Collective
using maps in advocacy. The mapping process for advocacy is explained vividly through case studies, descriptions of procedures and methods, a review of data sources as well as a glossary of mapping terminology
Tags: mapping geo advocacy participation media-participation cartography spatiality space place map geotagging
- The Valve - A Literary Organ | Three Very Short Kurmanji Stories
a way of interpellating a whole country, a whole people, as violent and barbaric
Tags: imperialism colonialism
- Photojojo >> Day of the Dead: Memorial Photography
the process of dying was ultimately all about understanding and appreciating life
Tags: death photography history
- A List Apart: Articles: Progressive Enhancement with JavaScript
useful tips on implementing progressive enhancement
Tags: javascript programming ajax
- DIYcity
DIYcity aims to accomplish [the goals of making cities more efficient, more effective, more sustainable, better able to respond to problems, friendlier and generally more accessible to the individual user] with user-built applications created on top of existing web technologies
Tags: city urban activism sotware smart-mob
- City of Transformation Paul Virilio in Obama's America
your LOLquote: "dromology has no real meaning outside of logics of capture and endocolonization and predation"
Tags: virilio capitalism economics theory
Linkage - [del.icio.us: 2008-10-15T17:01:09Z]
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- Volume 13, Number 3 - 3 March 2008
Tags: web2.0 trends theory technology criticism
Zittrain's Foundational Myth of the Open Internet
We have to stop understanding the Internet, and start to shape it.
Tags: open-access criticism techno-libertarianism mobile history proprietary
- 80s porn used for Diesel anniversary viral - Advertising News - Brand Republic
Tags: viral video porn parody humour
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- Death Is Not the End | n+1
lol: kick post***ism in the balls when it's down: "all of us who spent our formative years on a critique of the sign can't only have gone into advertising"
Tags: theory postmodernism poststructuralism
- Slashdot | Wikimedia Censors Wikinews
I didn't know Wikipedia had effective immunity under US law for UGC. Now I do.
Tags: wikipedia censorship propaganda conspiracy
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- The Social Web - Collectivate.net
a critique of the Social Web
Tags: social web theory academic course
- CiteULike: Frequently Asked Questions
CiteULike is a free service to help academics to share, store, and organise the academic papers
Tags: bibliography reference folksonomy tags academic writing library
- Americans giving up friends, sex for Web life - Internet - www.itnews.com.au
Are they /really/ giving up sex for the web?
Tags: cyberculture survey sex online
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imported from del.icio.us:joeflintham
- Desktop pictures - Computer wallpaper
image search
Tags: search photography images
- JoSS: Journal of Social Structure
To the extent that signature based techniques can successfully identify answer people, the methods can be used to evaluate the success of strategies intended to cultivate roles.
Tags: sociology social network research community visualisation
- Gaming has no significant effects on schoolwork, sociability: study
less than half of adolescents are gamers, and they spent a small enough time gaming that it plays a minimal role in their lives
Tags: gaming research media-effects propaganda game
- Swarm Behavior - National Geographic Magazine
How do the simple actions of individuals add up to the complex behavior of a group?
Tags: swarm superorganism sociobiology evolution psychology collective-intelligence crowd distributed network social
- The right to click at fulminate // Architectures of Control
I would call the [English Heritage] website a waste of public money, since it does not appear to offer what most intended users would expect and need
Tags: IP copyright extortion education culture heritage
- Future avatars will be adept at manipulating human response
a world in which you are bombarded with oddly compelling ad campaigns presented by people just like you
Tags: avatars trust psychology research
- InXile - The Official Home of Line Rider
cool interactive line art cart game thing
Tags: flash game interactive physics animation
- Reading Online - Electronic Classroom: The Technology Department from JAAL
Trust can never be based on knowledge (then it would not be trust anymore); it must be based on experience. We still have to create this experience in the information society
Tags: information information-overload literacy
- Confessions of an Aca/Fan: The Official Weblog of Henry Jenkins: The Ethics of the Sociable Web and the Shifting Roles of Media Theorists
within "the emerging media ecosystem ... there are constant struggles, between top down and bottom up, between independence and control, between professionals and amateurs, where opportunities to tell all stories in all ways are plentiful."
Tags: convergence social web2.0 ethics
- Mute magazine - Culture and politics after the net
As long as art claims to be autonomous and to have a social effect at the same time, this problem of the aesthetic will remain and continue to call for solutions.
Tags: participation theory art
- Wired Science - Wired Blogs
...once a society becomes almost like an organism, it becomes very tightly interconnected
Tags: evolution superorganism science biology emergence sociobiology
April is the Pantagruelist month
Imported from Menticulture
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- Ficlets: Literary Lego at WRT: Writer Response Theory
Tags: story interactive social fiction
- Slashdot | New MySpace China Tells Users to Spy on Each Other
Tags: censorship china myspace
- MiT5 abstracts
Tags: collaboration participation theory
- GAMER THEORY 2.0
Tags: theory game e-writing book
- Tech.view | Criminalising the consumer | Economist.com
Tags: DRM copyright
- Internet Radio Equality Act would overturn decision on webcasting fees
Tags: radio copyright
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- elearningpapers
Tags: e-learning blended-learning
- ICWSM || Program
Tags: blogging theory academia social
- globeandmail.com: Apple wins over EMI on downloads
Tags: emi riaa apple drm
- List of free online flash games
Tags: flash game
- BlogSafety Community: Predators & cyberbullies: Reality ...
Tags: online bullying safety cyberbullying predation grooming
- Alternate Reality Games SIG/Whitepaper - IGDAwiki
Tags: ARG game
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- UW Press - : Street Smarts and Critical Theory
UW Press - : Street Smarts and Critical Theory
Tags: theory vernacular participation
- Rx: A Regex Debugger for Perl
Rx: A Regex Debugger for Perl
Tags: perl regex development programming
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Capital and The Trap
Imported from Menticulture
Symbolic Exchange and The Trap
Imported from Menticulture
Linkage - [del.icio.us: 2007-02-16T00:13:22Z]
imported from del.icio.us:joeflintham
- Confessions of an Aca/Fan: The Official Weblog of Henry Jenkins: From YouTube to YouNiversity
Tags: participation cross-platform transmedia
- net art at furtherfield, web art, political art, poetry, critical text & creative freedom
Tags: art newmedia theory net-art
- www.myspace.com/thewhipmanchester
Tags: music ace
- Mute magazine - Culture and politics after the net
Tags: web2.0 social art
- Many, many maps: Empowerment and online participatory mapping
Tags: cybercartography mapping participation psychogeography
- /seconds.
Tags: theory
- WIRED Blogs: Table of Malcontents
Tags: narrative non-linear literature
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- The American Scholar - Getting It All Wrong - By Brian Boyd
Tags: theory literature post-structuralism science language academia
- Table of Malcontents
Tags: game media-effects
- BrownPride.com : Chicano / Latino Artists | Chicano / Latino Street Murals
Tags: streetart
- hypertemps
Tags: avant-garde
- www.hz-journal.org
Tags: technology audio
- globeandmail.com: At Anarchist U, it's all about structure
Tags: anarchist education
- Boing Boing: Update on Iran's latest 'net crackdown: mandatory site registry
Tags: iran censorship
- Boing Boing: Book distributor bankruptcy means indie publishers screwed?
Tags: book publishing capitalism
- MyDeathSpace.com
Tags: death first-person-media
- Wired News: Who's Killing MP3 and ITunes?
Tags: mp3 file-sharing DRM RIAA commerce
- graffiti archaeology
Tags: graffiti streetart
- Boing Boing: Second Life frees source code under GPL
Tags: second-life OSS
- Opposable Thumbs: Video game story may have led to college-level censorship
Tags: game violence race stereotype
- CAUTION: Childen at Play - The Truth About Violent Youth and Video Games
Tags: violence game
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- The Forms of Capital
Tags: culture sociology theory bourdieu
- Change Magazine Article(s): In Defense of Lecturing
Tags: pedagogy teaching lecturing
- social network sites: my definition. Many-to-Many:
Tags: social networking community theory
- German politicians call for ban on violent video games
Tags: game violence germany media-effects
- Internet users cannot be sued for reposting defamatory statements
Tags: us law censorship regulation
- Listening Post
Tags: surveillance
- Wired 14.12: You Tube vs. Boob Tube
Tags: youtube advertising google TV
- The Spam Farms of the Social Web
Tags: social networking media
- Soviet Photomontages 1917-1953
Tags: russia photography photomontage propaganda
- Marshall McLuhan: "The Medium is the Message"
Tags: mcluhan
- empty streets
Tags: blog
- Neighborhood Public Radio
Tags: radio
- best of craigslist : The Girls I Have Dated
Tags: mysogyny sex relationships
Linkage - [del.icio.us: 2006-07-06T16:11:43Z]
imported from del.icio.us:joeflintham
- Wired News: Why No Lester Bangs of Gaming?
Tags: game criticism writing
- Amazon: Listmania! - View List "New Media: Student Essentials Vol 1"
Tags: game first-person-media
- Amazon: Listmania! - View List "Ludology, literary game theory"
Tags: game theory
- Table of Contents - Steal This Wiki
Tags: wiki activism DIY hacking power politics social book economics
Linkage - [del.icio.us: 2006-04-03T11:10:19Z]
imported from del.icio.us:joeflintham
- Making an Organum Mathematicum
Tags: music
- HOW TO -Put together an inexpensive recording studio
Tags: music
- Coming Sooner to PCs: Movies - Los Angeles Times
Tags: movie video piracy download DRM MPAA
- The Word in Hollywood, "Download"
Tags: p2p movie download video DVD DRM copyright market
- The World's Most Maintainable Programming Language: Part 1 - O'Reilly ONLamp Blog
Tags: programming language
- Edge 178
Tags: evolution science mp3
- IBM developerWorks : Blogs : Open standards, open source, open minds, open opportunities
Tags: OSS
- Britannica attacks : Nature
Tags: wiki science quality britannica
- Experiential Learning Vs.Traditional Schooling: John Taylor Gatto's Educational Ideas Still Worth A Good Look? - Robin Good's Latest News
Tags: pedagogy schooling learning
- Players Who Suit MUDs
Tags: MUD psychology game mmorpg theory MMOG
- BBC NEWS | Technology | US cook wins blogging book prize
Tags: blogging award msm
- Boing Boing: WI judge shuts down website over anonymous posting
Tags: censorship US law
- The State of Digital Music in 2006 Page 1 - Featured Article - Designtechnica
Tags: mp3
Linkage - [del.icio.us: 2006-01-12T11:12:09Z]
imported from del.icio.us:joeflintham
- deviantART: Today
Tags: digital art
- we make money not art: GAME as CRITIC as ART. 2.0. (Part V)
Tags: game digital culture
- PC World - Shop for cheap Wireless Routers - BELKIN F5D7632UK4 54G WIRELESS MODEM ROUTER
Tags: wireless modem router
- Slashdot | Apple Responds to iTunes Spying Allegations
Tags: apple spyware privacy
- we make money not art: GAME as CRITIC as ART. 2.0. (Part III)
Tags: game digital culture
- we make money not art: GAME as CRITIC as ART. 2.0. (Part IV)
Tags: game education digital culture
- Boing Boing: Correcting the Record: Wikipedia vs The Register
Tags: wiki quality msm
- Boing Boing: Steve Jobs (?): Apple discards information transmitted by iTunes
Tags: apple spyware privacy
- Boing Boing: Excellent music podcast from Zoe, a 15-year-old girl
Tags: podcast
- Let's watch neighbours from Guardian Unlimited: News blog
Tags: shoreditch surveillance privacy
- ngodard2
Tags: film theory godard avant-garde
Linkage - [del.icio.us: 2005-12-23T13:04:18Z]
imported from del.icio.us:joeflintham
- CETIS-Learning Design and reuseability
Tags: learning e-learning pedagogy modularity
- SCROLLA ~ Improving Learning Outcomes Through ICT-Based Learning Designs
Tags: learning design e-learning
- ILRT - Institute for Learning and Research Technology, Bristol University
Tags: information pedagogy education learning
- Educational Research: Reports
Tags: pedagogy
- Anna Sfard
Tags: mathematics mind metaphor learning
- University of Helsinki - Center for Activity Theory and Developmental Work Research
Tags: culture history sociology theory
- Moodle - A Free, Open Source Course Management System for Online Learning
Tags: pedagogy CMS
- Z39.50 for All, Ariadne Issue 21
Tags: z39.50 biblipedia
- HotReference - FAQ
Tags: bibliographical web software biblipedia
- bp, a Perl Bibliography Package
Tags: bibliographical software library perl biblipedia
- BBC World Home Page
Tags: game gender
- BBC World Home Page
Tags: digital culture
- Free Thoughts on Iran
Tags: iran blogalisation blogging first-person-media
- Retro Pinup Lingerie Photos - Pinup Models - Winky Tiki Photography - Glamour Photographer
Tags: kitsch soft-porn
- U B U W E B : Film
Tags: avant-garde film video
Practice-based Research
Imported from Menticulture
Theory and practice
Imported from Menticulture
