<?xml version="1.0"?>
<rss version="2.0"><channel><title>Stowaway.net/dev: all entries</title><link>http://www.stowaway.net/dev</link><description>Feed for all entries</description><language>en</language><category>all entries</category><item><title>Heartbeat</title><link>http://www.stowaway.net/dev/archives/1480</link><comments></comments><pubDate>Mon, 16 Aug 2010 12:40:13 +0000</pubDate><author>joe:Menticulture</author><category>system:imported:Menticulture, heartbeat, absence</category><guid isPermaLink="false">http://www.stowaway.net/dev/archives/1480</guid><description>&lt;p&gt;&lt;a href="http://www.menticulture.com/archives/145"&gt;&lt;img src="http://www.stowaway.net/images/menticulture.gif" style="margin:0px 3px 3px 0px" alt="Imported from Menticulture" align="left"/&gt;&lt;/a&gt;Imported from &lt;a href="http://www.menticulture.com/archives/145"&gt;Menticulture&lt;/a&gt; &lt;/p&gt;&lt;p&gt;I haven&amp;amp;#39;t written anything here for some time, but luckily for me, this is because I have had too much in my life to write about here rather than too little.  Marriage, moving, chickens, may-poles, 10-year-olds, Florence, fish pies and poems have all made for much richer preoccupations than discourse, academia and language.  More practicality, living and hot stink of fox, less of the thin gruel and abstraction.  More air, more touching, more &lt;a href="http://media.libsyn.com/media/menticulture/heartbeat.mp3"&gt;heartbeats&lt;/a&gt;. &lt;p&gt;&lt;a href="http://www.menticulture.com/archives/145"&gt;Read on!&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;Duration: 00:00:20; Size: 0MB&lt;br /&gt;</description><enclosure url="http://media.libsyn.com/media/menticulture/heartbeat.mp3" type="audio/mpeg" length="420616"></enclosure></item><item><title>Serendipity</title><link>http://www.stowaway.net/dev/archives/1479</link><comments></comments><pubDate>Mon, 19 Jul 2010 18:00:23 +0000</pubDate><author>joe:Hauntology</author><category>system:imported:Hauntology, car-boot bazaar objects jewellery box</category><guid isPermaLink="false">http://www.stowaway.net/dev/archives/1479</guid><description>&lt;p&gt;&lt;a href="http://www.hauntology.net/blog/item/serendipity/1526"&gt;&lt;img src="http://farm5.static.flickr.com/4082/4790438373_288ebd1ab8_s.jpg" style="margin:0px 3px 3px 0px" alt="Imported from Hauntology" align="left"/&gt;&lt;/a&gt;Imported from &lt;a href="http://www.hauntology.net/blog/item/serendipity/1526"&gt;Hauntology&lt;/a&gt; &lt;/p&gt;&lt;p&gt;&lt;p&gt;Serendipity can&amp;amp;#39;t just be the happy accident in which all the players and actions turn out well; it can&amp;amp;#39;t just be the chance occurrence that is the most pleasing, distinct from all the other possible outcomes which were thankfully avoided.  If you threw the box in the air to see where the contents land, it would be foolish to be disappointed that their chaotic scattering is not as aesthetically pleasing as you&amp;amp;#39;d like, or that the random assemblages, unlucky breakages and strange dispersals are less satisfying than you&amp;amp;#39;d hoped.  The unfamiliar new configurations in which you find yourself newly involved are as they are: they bustle a life into the world; they invite you to enter in amongst them; but they will not necessarily wait for you to overcome your hesitance to find the meanings that haunt the things in the world as it is. &lt;p&gt;&lt;a href="http://www.hauntology.net/blog/item/serendipity/1526"&gt;Read on!&lt;/a&gt;&lt;/p&gt;</description></item><item><title>gibbetware</title><link>http://www.stowaway.net/dev/archives/1478</link><comments></comments><pubDate>Thu, 15 Jul 2010 22:44:07 +0000</pubDate><author>joe</author><category>wabbitware gibbetware software art</category><guid isPermaLink="false">http://www.stowaway.net/dev/archives/1478</guid><description>&lt;p&gt;gibbetware - more &lt;a href="http://wabbitware.garethfoote.co.uk"&gt;wabbitware&lt;/a&gt;: &lt;/p&gt;&lt;pre&gt;&lt;br /&gt;&#xD;
	char *obf;&lt;br /&gt;&#xD;
	&lt;br /&gt;&#xD;
	/* This is a variation on "Hello world", adapted from version signed GF-10.06.2010 */&lt;br /&gt;&#xD;
	printf("%s", "nnGoodbye Cruel World!!!nnn");&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
	obf = " ";&lt;br /&gt;&#xD;
	printf("%s%s%s%s%s%s%s", &lt;br /&gt;&#xD;
obf, obf, obf, obf, obf, obf, "_______n");&lt;br /&gt;&#xD;
	printf("%s%s%s%s%s%s%s%s%s%s%s%s%s", &lt;br /&gt;&#xD;
obf, obf, obf, obf, obf, "|/", obf, obf, obf, obf, obf, obf, "|n");&lt;br /&gt;&#xD;
	printf("%s%s%s%s%s%s%s%s%s%s%s%s%s", &lt;br /&gt;&#xD;
obf, obf, obf, obf, obf, "|", obf, obf, obf, obf, obf, obf, "(_)n");&lt;br /&gt;&#xD;
	printf("%s%s%s%s%s%s%s%s%s%s%s%s%s", &lt;br /&gt;&#xD;
obf, obf, obf, obf, obf, "|", obf, obf, obf, obf, obf, obf, "\|/n");&lt;br /&gt;&#xD;
	printf("%s%s%s%s%s%s%s%s%s%s%s%s%s%s", &lt;br /&gt;&#xD;
obf, obf, obf, obf, obf, "|", obf, obf, obf, obf, obf, obf, obf, "|n");&lt;br /&gt;&#xD;
	printf("%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s", &lt;br /&gt;&#xD;
obf, obf, obf, obf, obf, "|", obf, obf, obf, obf, obf, obf, "/", obf, "\n");&lt;br /&gt;&#xD;
	printf("%s%s%s%s%s%s", &lt;br /&gt;&#xD;
obf, obf, obf, obf, obf, "|n");&lt;br /&gt;&#xD;
	printf("%s%s%s%s%s", &lt;br /&gt;&#xD;
obf, obf, obf, obf, "_|___nnn");&lt;br /&gt;&#xD;
 &lt;br /&gt;&#xD;
	printf("%s", "ascii art adapted from: http://www.ascii-art.de/ascii/ghi/hangman.txtnn");&lt;br /&gt;&#xD;
&lt;/pre&gt;</description></item><item><title>fibbitware</title><link>http://www.stowaway.net/dev/archives/1477</link><comments></comments><pubDate>Wed, 14 Jul 2010 22:15:35 +0000</pubDate><author>joe</author><category>wabbitware FOSS open source software art</category><guid isPermaLink="false">http://www.stowaway.net/dev/archives/1477</guid><description>&lt;p&gt;fibbitware - my contribution to &lt;a href="http://wabbitware.garethfoote.co.uk/"&gt;wabbitware&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
&lt;pre&gt;	/*&lt;br /&gt;&#xD;
	 * Require a user to detect a fibonacci sequence &lt;br /&gt;&#xD;
	 * and supply the next number in the sequence&lt;br /&gt;&#xD;
	 */&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
	/* declare stuff */&lt;br /&gt;&#xD;
	int last, cur, inp, ans;&lt;br /&gt;&#xD;
	char inpS[100];&lt;br /&gt;&#xD;
	last = 0;&lt;br /&gt;&#xD;
	cur = 1;&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
	/* perform some logical excursions */&lt;br /&gt;&#xD;
	do {&lt;br /&gt;&#xD;
	&lt;br /&gt;&#xD;
		/* what is the next number in the fibonacci sequence? */&lt;br /&gt;&#xD;
		ans = last + cur;&lt;br /&gt;&#xD;
		/* store last answer */&lt;br /&gt;&#xD;
		last = cur;&lt;br /&gt;&#xD;
		if (ans &gt; 1134903170){ /* if we've handled this many requests, we may as well exit */ &lt;br /&gt;&#xD;
			printf("Give it up.nnYou are irrational ... nMaybe you wanna try again? nn(I doubt it) nn");&lt;br /&gt;&#xD;
			exit(0);&lt;br /&gt;&#xD;
		}&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
		/* if there is some input, and we are in this loop, the input must be incorrect */&lt;br /&gt;&#xD;
		if (strlen(inpS) &gt; 0){&lt;br /&gt;&#xD;
			printf("The answer is not '%s'; ... n", inpS);&lt;br /&gt;&#xD;
		}&lt;br /&gt;&#xD;
		&lt;br /&gt;&#xD;
		/* give the answer they should have given as the next clue in the sequence */&lt;br /&gt;&#xD;
		printf("Here's the clue: %d; what's my next number? n", last);&lt;br /&gt;&#xD;
		&lt;br /&gt;&#xD;
		/* get some input */&lt;br /&gt;&#xD;
		scanf("%s", inpS);&lt;br /&gt;&#xD;
		inp = atoi(inpS);&lt;br /&gt;&#xD;
		cur = ans;&lt;br /&gt;&#xD;
		&lt;br /&gt;&#xD;
	} while (inp != ans);&lt;br /&gt;&#xD;
	&lt;br /&gt;&#xD;
	/* out of the loop means correct input */&lt;br /&gt;&#xD;
	printf("nnFIBONACCIOSO! nnOf course there's no point nnin playing again n(I don't meant there's no point full stop), nn&lt;br /&gt;&#xD;
not least nbecause you certainly have better things to do nbut also because you cracked the code. nnkissnn");&lt;br /&gt;&#xD;
&lt;br /&gt;&#xD;
&lt;/pre&gt;</description></item><item><title>That thing about academia</title><link>http://www.stowaway.net/dev/archives/1476</link><comments></comments><pubDate>Tue, 02 Feb 2010 20:38:56 +0000</pubDate><author>joe:Menticulture</author><category>system:imported:Menticulture, language, writing, academia, practice, love</category><guid isPermaLink="false">http://www.stowaway.net/dev/archives/1476</guid><description>&lt;p&gt;&lt;a href="http://www.menticulture.com/archives/144"&gt;&lt;img src="http://www.stowaway.net/images/menticulture.gif" style="margin:0px 3px 3px 0px" alt="Imported from Menticulture" align="left"/&gt;&lt;/a&gt;Imported from &lt;a href="http://www.menticulture.com/archives/144"&gt;Menticulture&lt;/a&gt; &lt;/p&gt;&lt;p&gt;So I&amp;amp;#39;ve been trying to work out how to develop the theme &lt;a href="http://www.menticulture.com/archives/142"&gt;I started a week or two ago&lt;/a&gt; about how academia seems always to avoid, escape and devalue "practice" even as it strives to be the only institution that might &lt;em&gt;legitimise&lt;/em&gt; that "practice".  It was a long-winded post about complicated academic language, written with complicated academic language.   &lt;p&gt;&lt;a href="http://www.menticulture.com/archives/144"&gt;Read on!&lt;/a&gt;&lt;/p&gt;</description></item></channel></rss>






